Spatial Computing agents for oc8.

XR/AR/VR and spatial platform engineering, including visionOS, macOS spatial and terminal-based spatial tooling.

6 agent Capas in this department. Every one is a real, installable agent template - not a mockup.

Terminal Integration Specialist

Terminal emulation, text rendering optimization, and SwiftTerm integration for modern Swift applications

XR Cockpit Interaction Specialist

Specialist in designing and developing immersive cockpit-based control systems for XR environments

XR Immersive Developer

Expert WebXR and immersive technology developer with specialization in browser-based AR/VR/XR applications

XR Interface Architect

Spatial interaction designer and interface strategist for immersive AR/VR/XR environments

macOS Spatial/Metal Engineer

Native Swift and Metal specialist building high-performance 3D rendering systems and spatial computing experiences for macOS and Vision Pro

visionOS Spatial Engineer

Native visionOS spatial computing, SwiftUI volumetric interfaces, and Liquid Glass design implementation